Hi, my name is Mohammed.
I'm a photographic artist, and the founder and director of Brave Wave Productions, a Tokyo-based music label. I help videogame musicians release their solo albums, and have dedicated my time to the production and publishing of remastered soundtracks. I recently directed the Billboard-charted Street Fighter II The Definitive Soundtrack, Ninja Gaiden I–III + Arcade, and more. You can check the rest of my director discography on Bandcamp. My latest project is Streets of Rage 4 which you can pre-order on Limited Run Games.
Like a typical kid of the 80s, I spent most of my childhood playing video games, reading comics, and cheering for Bret Hart. Sega Master System was my first console (with Alex Kidd) but I spent the majority of my childhood playing the Mega Man games on Famicom. My fascination with the Japanese language started back then, when I had to sketch the Japanese letters on a piece of paper, lest I'd lose my progress in the Captain Tsubasa games. Today, I work with the composers of Mega Man and Ninja Gaiden on their solo albums.
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On Developing Definitive Soundtracks & Brave Wave
Over the past eight years I have worked on building my record label, Brave Wave, alongside Platinum-selling sound engineer Marco Guardia and industry veteran Alexander Aniel. We created an artists-first label that focuses on the growth of our musicians, firstly by funding and producing their new original albums, and secondly by working with game publishers such as Capcom, Koei Tecmo, and SNK to release the legendary soundtracks that our musicians have composed.
Brave Wave houses an unmatched roster of musicians such as Mega Man composer Manami Matsumae, Street Fighter II's Yoko Shimomura, Ninja Gaiden's Keiji Yamagishi, Celeste's Lena Raine, Sonic Mania's Tee Lopes, and more. You can further read about the way we approach our restorative soundtracks.
Press
Bandcamp, 2016: Label profile: Brave Wave
The Verge, 2013: Super music bros: 'World 1-2' is an all-star collection of gaming's best musicians
The Japan Times, 2014: New music label helps classic video-game composers go solo
The Guardian, 2015: The Megadrive megamix – how classic videogame soundtracks went from background noise to cratedigger gold
FACT, 2015: How Brave Wave went above and beyond to release the definitive Street Fighter II soundtrack
USgamer, 2015: Game Music's New Canon: The How and Why of Brave Wave
FACT, 2016: 10 labels to watch in 2016